Monday 28 November 2011

3danalyzer-v234 | Fullversion | 618 Kb


3danalyzer-v234 | Fullversion | 618 Kb

3danalyzer-v234 | Fullversion | 618 Kb

3danalyzer-v234 | Fullversion | 618 Kb

3danalyzer-v234 | Fullversion | 618 Kb


=======================================================================
Installation 
=======================================================================

Requirements
------------

- Windows 95,98,ME,2000,XP,vista,7
3danalyzer-v234 | Fullversion | 618 Kb


3danalyzer-v234 | Fullversion | 618 Kb

3danalyzer-v234 | Fullversion | 618 Kb

3danalyzer-v234 | Fullversion | 618 Kb


=======================================================================
Installation 
=======================================================================

Requirements
------------

- Windows 95,98,ME,2000,XP,vista,7
- PC with a Direct3D capable VGA Card
- 1 GigaByte of free Harddisk space if Debug Logging is desired
(warrants approx. 150 seconds of live Debug time)


=======================================================================
Capabilities and Limitations
=======================================================================

The 3D Analyzer Tool was created and refined to overcome limitations
posed by modern 3D Games and other Applications on several current
mainstream 3D Cards.

Basic functionality will equip non-T&L cards with a software substitute.

Advanced functionality will enable User selectable 3D Features not
available in many older Cards.
Yet, this is presently achieved not by Emulation but by NUL-Rendering.
This means, advanced 3D Features the Card is not capable of, are reported
as available in Hardware, but have their calls intercepted and the
respective 3D Features will not be rendered.

These functions are based upon the premise and ideas, that :
- 3D Games can be launched, that otherwise would fail due to lack of
Hardware support.
- No 3D Game should solely rely on a few, isolated rendering features, and
therefor loss of image quality by NUL-Rendering 'should' be minimal and
acceptable in most cases.


3danalyzer-v234 | Fullversion | 618 Kb

- PC with a Direct3D capable VGA Card
- 1 GigaByte of free Harddisk space if Debug Logging is desired
(warrants approx. 150 seconds of live Debug time)


=======================================================================
Capabilities and Limitations
=======================================================================

The 3D Analyzer Tool was created and refined to overcome limitations
posed by modern 3D Games and other Applications on several current
mainstream 3D Cards.

Basic functionality will equip non-T&L cards with a software substitute.

Advanced functionality will enable User selectable 3D Features not
available in many older Cards.
Yet, this is presently achieved not by Emulation but by NUL-Rendering.
This means, advanced 3D Features the Card is not capable of, are reported
as available in Hardware, but have their calls intercepted and the
respective 3D Features will not be rendered.

These functions are based upon the premise and ideas, that :
- 3D Games can be launched, that otherwise would fail due to lack of
Hardware support.
- No 3D Game should solely rely on a few, isolated rendering features, and
therefor loss of image quality by NUL-Rendering 'should' be minimal and
acceptable in most cases.


3danalyzer-v234 | Fullversion | 618 Kb

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